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<title>TDG-3dfx-Quicksilver II</title>
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<p><font face="Comic Sans MS" size="3">Quantum3D Quicksilver II</font></p>
<hr size="6">
<p><font size="2" face="Comic Sans MS">Quicksilver II was introduced in
1998-1999 as Quantum3D's new Arcade PC platform based on a unique patented case
design and an Intel Seattle BX2 motherboard with integrated sound. The case was
designed for the unique challenges of an arcade environment with a rugged shock
mounted hard drive assembly, twin fans with cross flow ventilation and all items
of importance located on the backside of the case. All connections and drives
could be accessed from one side of the case so no fumbling around an invisible
backside was required! </font></p>
<p><font size="2" face="Comic Sans MS">The Quicksilver II system could be
configured in a number of different ways, it seems that Quantum3D would build
anything you like depending on the requirements of your application. This is a
trend noted on several different platforms deployed by Quantum3D where a basic
system like the Quicksilver II case and Intel motherboard is the foundation and
then processor, ram, video, operating system, etc., is then added to the
package. </font></p>
<p><font size="2" face="Comic Sans MS">Information is scarce as usual but the
following information has been obtained by combing through arcade manuals and
web searches. Quicksilver II systems have been mentioned being configured with a
number of different video sub-systems (Obsidian2 90-2440, Obsidian2 S-12 AGP-TV,
Obsidian2 X-24, Raven Banshee, Aardvark Banshee, and Ventana Voodoo
3) with either Celeron, Pentium II or Pentium III* processors. You could also have the
system configured with network cards and console interface devices like
Quantum3D's Arcade AMP, force feedback interface controller and Jamma game
console interface. </font></p>
<p><font size="2" face="Comic Sans MS">The two most well known uses of a
Quicksilver II system is in Midways Hydro Thunder and Offroad Thunder arcade
consoles. As used in those two applications Quicksilver II was configured with a
Celeron 333, 64 MB of ram, an Obsidian2 90-2440 (which is a Voodoo II with 10 MB
of ram, a network card and either a custom version of Win95 or an imbedded
version of Windows 2000. Yes the Obsidian2 was being used as a primary display
device as any Voodoo II or Voodoo Graphics can be.</font></p>
<p><font size="2" face="Comic Sans MS">As an interesting side note, the third
entry in Midways Thunder series was Artic Thunder, which was powered by a
Quantum3D Graphite system. Graphite has a smaller case based around an
Intel NLX motherboard and as configured for Artic Thunder a 133 mhz bus P3-733
socket 370 CPU, 128 MB of ram and a Voodoo 3 video card. </font></p>
<p><font size="2" face="Comic Sans MS">Cabinet space isn't really a
consideration for using the smaller cased Graphite system since it is the same
basic console as the other Midway Thunder series games, it make one wonder why
Quantum3D just didn't install a different motherboard in a Quicksilver II case
if a faster CPU then what was supported by the then current Seattle BX2 was required? Perhaps
that part of Quantum3D's spec was inflexible and Graphite was the up and coming replacement
for the Quicksilver II system anyway but they were both sold at the same time it
appears.</font></p>
<p><font size="2" face="Comic Sans MS">Check out some of the press releases at
the bottom for more information.</font></p>
<p><font size="2" face="Comic Sans MS">* All Seattle BX2 motherboards will
support up to PIII-550 mhz, some of the later ones will support PIII-850 mhz.</font></p>
<hr size="6">
<p><font size="2" face="Comic Sans MS">The machine pictured below was from an
Ex-Quantum3D employee who was using it for office work and browsing the web! He
indicated it was used for testing different configurations and was given to him
when it was no longer needed. As shipped to me it has an unlocked Intel engineering
sample P2-450, 320 MB of ram, Quantum3D Raven Banshee, Netgear 10/100 network
card, Motorola modem and a Maxtor hard drive. </font></p>
<p><font size="2" face="Comic Sans MS"> Currently it is setup dual
boot with Win98SE and Windows 2000Pro with about 8 gig's of classic games
onboard.</font></p>
<hr size="6">
<p align="center"><font size="2" face="Comic Sans MS"><img border="0" src="q3d_quicksilver/q3d_qs2_front.jpg" width="550" height="350"></font></p>
<p align="center"><font size="2" face="Comic Sans MS">Note easy access to all
items.</font></p>
<p align="center"><font size="2" face="Comic Sans MS"><img border="0" src="q3d_quicksilver/q3d_qs2_rear.jpg" width="550" height="370"></font></p>
<p align="center"><font size="2" face="Comic Sans MS">Just fans and a decal over
here!</font></p>
<p align="center"><font size="2" face="Comic Sans MS"><img border="0" src="q3d_quicksilver/q3d_qs2_label.jpg" width="461" height="373"></font></p>
<p align="center"><font size="2" face="Comic Sans MS">Close up of the case
decals, hmm.. 1998.</font></p>
<p align="center"><font size="2" face="Comic Sans MS"><img border="0" src="q3d_quicksilver/q3d_qs2_open.jpg" width="542" height="495"></font></p>
<p align="center"><font size="2" face="Comic Sans MS">Cover off you can see the
fans, shock mounted hard drive & card retaining system</font></p>
<p align="center"><font size="2" face="Comic Sans MS"><img border="0" src="q3d_quicksilver/q3d_qs2_raven.jpg" width="550" height="386"></font></p>
<p align="center"><font size="2" face="Comic Sans MS">Close up of Raven Banshee
and padded card retainers.</font></p>
<p align="center"><font size="2" face="Comic Sans MS"><img border="0" src="q3d_quicksilver/q3d_qs2_nocage.jpg" width="550" height="443"></font></p>
<p align="center"><font size="2" face="Comic Sans MS">Intel Seattle BX2
motherboard with integrated sound.</font></p>
<p align="center"><font size="2" face="Comic Sans MS"><img border="1" src="q3d_quicksilver/q3d_qs2_installed.jpg" width="540" height="593"></font></p>
<p align="center"><font size="2" face="Comic Sans MS">From Midway Offroad
Thunder parts manual.</font></p>
<p align="center"><font face="Comic Sans MS" size="2"><img border="0" src="q3d_quicksilver/q3d_qs2_installed_2.jpg" width="600" height="471"></font></p>
<p align="center"><font face="Comic Sans MS" size="2">Shown installed in Offroad
Thunder arcade cabinet.</font></p>
<hr size="6">
<p><b><font face="Comic Sans MS" size="2">Quantum 3D Fast Forwards into
Production for PC Coin-Op (March 7th, 1999)</font></b></p>
<p><font face="Comic Sans MS" size="2">Quantum 3D now has an
integration/production line located in Fremont, CA where which is producing and
shipping over 100 coin-op systems a day. These are called Quicksilver II which
is a low cost system for PC-based coin-op and LBE applications. This product
employs an Intel BX motherboard and Celeron, Pentium-II or Pentium-III based
processors. The systems are available with a variety of different Quantum3D
Obsidian2, Raven, AArdvark or Ventana graphics accelerators that are based on
3Dfx Voodoo2, Voodoo Banshee or Voodoo3 chipsets including Obsidian2 S-12 AGPTV,
X-24 PCITV (both Voodoo2 based). </font></p>
<p><font face="Comic Sans MS" size="2">This capacity is being used by current
OEMs including Midway Games, Lazer-Tron, Opus Entertainment UK and others. </font></p>
<p><font face="Comic Sans MS" size="2">This platform is being used in the Midway
Games HydroThunder piece which has been popular. </font></p>
<p><font face="Comic Sans MS" size="2">The current capacity, however, is not
sufficient to meet the demand and Quantum 3D will be bringing additional
production capability on line in April. At that time the volume should be 2X
what it is today</font></p>
<p><font face="Comic Sans MS" size="2">From The Wave Report.</font></p>
<hr size="6">
<p><b><font size="2" face="Comic Sans MS">Quantum3d Introduces Product
Configurations Featuring VOODOO3 (April 13, 1999) </font></b></p>
<p><font size="2" face="Comic Sans MS">Quantum3D announced product
configurations using Voodoo 3 from 3Dfx Quantum3d And 3dfx Form Exclusive
Relationship In Visual Simulation and Out- Of- Home Entertainment Markets.
Quantum3D as has become the exclusive worldwide supplier of products based on
3Dfx's new Voodoo3 technology, at the chip, board and system level, for the
visual simulation and out-of-home entertainment markets. </font></p>
<p><font size="2" face="Comic Sans MS">To solidify this partnership, Herb Kuta,
Quantum3D founder and Chief Scientist will occupy a seat on 3Dfx's Technical
Advisory Board, and 3Dfx President and CEO, Greg Ballard will take a seat on the
Quantum3D's Board of Directors. </font></p>
<p><font size="2" face="Comic Sans MS">Voodoo3 accelerator boards will be
incorporated into models of the Quicksilver II line of systems. The Heavy Metal
line of image generators will continue to integrate the Voodoo2 chip set. 3Dfx
Voodoo3 graphics accelerators, available directly from the Quantum3D web store,
will feature the following configurations, packaged in both single-unit and bulk
packs for OEMs, integrators and application developers: </font></p>
<p><font size="2" face="Comic Sans MS">Voodoo3 2000, 143 MHz AGP 16MB SDRAM -
NAFTA MSRP $113 </font></p>
<p><font size="2" face="Comic Sans MS">Voodoo3 2000, 143 MHz PCI 16MB SDRAM -
NAFTA MSRP $113 </font></p>
<p><font size="2" face="Comic Sans MS">Voodoo3 3000, 166 MHz AGP 16MB SDRAM -
NAFTA MSRP $148 </font></p>
<p><font size="2" face="Comic Sans MS">Voodoo3 3500, 183 MHz AGP 16MB SDRAM -
NAFTA MSRP $205 </font></p>
<p><font size="2" face="Comic Sans MS">From The Wave Report.</font></p>
<hr size="6">
<p><b><font size="2" face="Comic Sans MS">Quantum3D Receives Patent For
"Arcade PC" Chassis (September 21nd 2000)</font></b></p>
<p><font size="2" face="Comic Sans MS"> Quantum3D has announced that the
company was granted a patent for key elements of the PC chassis that are widely
used in the OHE market and kiosk industries. The patent covers several unique
features of the Quicksilver II chassis including single-sided access that
greatly simplifies integration and service; special cooling provisions; and CPU,
add-in-board and cable retention mechanisms that reduce failure due to shock or
vibration. These same, patented features have also been incorporated into the
Quantum3D Graphite and Heavy Metal II chassis designs which are specifically
crafted to enable the systems to operate continuously in the high shock and
vibration environments, high ambient temperature and limited airflow
environments in which VST and OHE systems are typically deployed. The granting
of the patent underscores Quantum3D's commitment to addressing the needs of the
VST and OHE markets by enabling Quantum3D to deliver shock-resistant systems
that run more reliably and efficiently than desktop or commercial systems while
providing ease of access to external and internal components for service related
needs. </font></p>
<p><font size="2" face="Comic Sans MS">The most important feature of the
Quantum3D chassis design is its single-sided access that places removable media
(CD-ROM or DVD-ROM and Floppy) drives, power connections and switches plus all
system I/O connections on one side of the system. This placement allows
full-access to all external connections and service aspects of the system from
one side -- which is imperative when the system is placed in a coin-op cabinet
or kiosk that has limited access itself. This approach brings the system
elements that have traditionally been positioned at the back of the system to
the front greatly simplifies service and software upgrades. The Quantum3D
chassis design also features several select mounting options that allow for
customization and flexibility within the integrator's environment including
simulators, coin-op cabinets, gambling machines and kiosks. Another key aspect
of the chassis design is its special cooling system with multiple high volume
intake fans and custom designed cooling vents for the chassis. These components
are essential for continuous and reliable operation in the diverse temperature
extremes where normal desktop computers can not survive. A third aspect of the
Quantum3D chassis design is its improved immunity to shock and vibration related
failures. The Quantum3D chassis incorporates super-rugged 18-gauge steel casings
that virtually eliminates the problems associated with chassis flex. The chassis
also features adjustable, foam-lined brackets, which keeps add-in-boards in
their slots to eliminate system failure due to shock and vibration. The system
also retains Intel Slot 1 CPU's by special brackets mounted underneath the drive
carrier preventing the CPU from becoming unseated. To inhibit I/O cables from
becoming disconnected during operation as a result of shock or vibration all
Quantum3D chassis feature retention arms to which I/O cables may be
"tie-wrapped" and thereby solidly attached to the chassis. </font></p>
<p><span class="Maintext"><font face="Comic Sans MS" size="2">These patented
design elements, as reflected in the Quicksilver II, Graphite and Heavy Metal II
design are featured in several OHE products including the Midway Games® (Booth
#1017) Thunder series of big driving games, along with popular amusement
products by Arcade Planet (Formally Lazer-Tron, Booth #1033), Global VR (Booth
#209), Smart Industries (Booth #951), Tsunami and others.</font></span></p>
<p><span class="Maintext"><font face="Comic Sans MS" size="2">"The
Quicksilver II and our other system chasses reflect the key elements that our
customers tell us are essential for their success-in this case, high reliability
in an extreme environment with ease of access for serviceability. It is our
ability to listen and design accordingly that has helped propel Quantum3D into
becoming the leader in both the VST and OHE markets," said Ross Smith,
Co-founder and VP of Sales and Marketing for Quantum3D. "Having been
granted the patent for this unique capability further establishes Quantum3D as
the standard in meeting the needs for integrating visual computing systems in
both the OHE and VST markets."</font></span></p>
<p><font size="2" face="Comic Sans MS">.</font></p>
<p align="center"><a target="_blank" href="http://web.archive.org/web/20090220145824/http://www.quantum3d.com/press/HTMLarchive/qs_chasis_final.htm"><font face="Comic Sans MS" size="2">http://web.archive.org/web/20090220145824/http://www.quantum3d.com/press/HTMLarchive/qs_chasis_final.htm</font></a></p>
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