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Weekly freshness sweep (2026-09) - #33

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Summary

Sourced updates for 5 platforms based on official documentation, release notes, and vendor announcements. Every edit is backed by a primary source link; no claim is inferred or extrapolated.


Metaplay — lastUpdated bumped to 2026-09

ai-capabilities.ts · devTooling


Heroic Labs — lastUpdated bumped to 2026-09

analytics — description updated; source changed to the Satori Analytics product page.

  • Satori gained built-in Analytics Dashboards (2026) displaying player counts, retention, RoAS, and revenue with filtering by geography, platform, version, and experiment variant.
  • Source: https://heroiclabs.com/satori/analytics/

customDashboards — description updated; source changed to the Analytics Dashboards announcement post.

managedServices — description updated; source unchanged (official Heroic Cloud docs).


AWS GameLift — lastUpdated bumped to 2026-09

multiplatformSDK — Unreal Engine version range updated from 4.26, 5.0-5.6 to 5.0-5.8; Unreal 4.26 is no longer listed in the official supported-engines page. Unreal 5.7 and 5.8 support was added in 2026.

cheatProtection — description and source updated to reflect the native GameLift DDoS Protection feature (launched March 2026), which is distinct from AWS Shield. It co-locates a relay network alongside game servers, authenticates client traffic with access tokens, and enforces per-player traffic limits at no additional cost.

sources array — Added DDoS Protection (March 2026) entry.


Colyseus — lastUpdated bumped to 2026-09

multiplayer — description updated; source changed to the 0.18 release post.

multiplatformSDK — description updated to add Godot, GameMaker, Flutter, MonoGame, and Native SDK (C), all added in version 0.18. Source unchanged (official SDK list page).

platforms — added 'godot' to the array (official Godot SDK shipped in 0.18).

sources array — Added Colyseus 0.18 (client prediction, new SDKs) entry.


brainCloud — lastUpdated bumped to 2026-09

multiplatformSDK — description updated; source unchanged. The existing "Godot (via C#)" entry now reads "Godot 4 via both C# and native GDScript" — brainCloud ships an official native GDScript SDK for Godot 4 (Apache 2.0, getbraincloud/braincloud-gdscript on GitHub).

sources array — Added GDScript SDK entry.


No changes made to

  • PlayFab (lastUpdated 2026-06): No verifiable material changes since June 2026.
  • Unity Gaming Services (lastUpdated 2026-06): No verifiable material changes since June 2026.
  • AccelByte (lastUpdated 2026-06): No verifiable material changes since June 2026.
  • architecture.ts: No architectural dimension changes warranted by the above updates.

Checklist

  • Every new or changed claim has a sourceUrl to official/primary documentation ✓
  • Neutral and factual tone — no banned superlatives or AI-tell words ✓
  • lastUpdated bumped on all changed entries ✓
  • Only lib/backends.ts and lib/ai-capabilities.ts edited ✓

🤖 Generated with Claude Code

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