Unity3d uGUI script that draw multiplie images same as built-in, but in one line, by one component
- simple / sliced / tiled / filled modes supported
- sprite atlas supported
- partialy filled
- vertical / horizontal
- left / right / up / down fill and segments direction
- preserve aspect
- ppu multiplier
- skip specific segments
- secondary color
- sliced + filled
- UnityEngine.UI.Slider direct support