WebGPURenderer: Fix integer array texture bindings - #34422
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WilliamLiu-1997 wants to merge 1 commit into
Open
WebGPURenderer: Fix integer array texture bindings#34422WilliamLiu-1997 wants to merge 1 commit into
WilliamLiu-1997 wants to merge 1 commit into
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📦 Bundle sizeFull ESM build, minified and gzipped.
🌳 Bundle size after tree-shakingMinimal build including a renderer, camera, empty scene, and dependencies.
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Related issue: #34420
Description
Uses the existing texture component type detection when declaring sampled array texture bindings in WGSL.
Unsigned and signed integer array textures now generate
texture_2d_array<u32>andtexture_2d_array<i32>respectively instead of always generatingtexture_2d_array<f32>.Validation:
npm run lintnpm run build