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update_local_state<vec_size, bdx, bdy * tile_size_per_bdx>( in I'm quite confused, more explanation will be helpful! |
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state_t<vec_size> st;
float s[bdy * tile_size_per_bdx]; // thread compute s tile [bdy*tile_size_per_bdx]
bdyhere means GROUP_NUM, but the cta block dim is(bdx, bdy, bdz), seems each thread only need to compute tile of sfloat s[tile_size_per_idx].All reactions