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Agents — pascalorg/editor

Public, open-source home of @pascal-app/{core,viewer,editor,nodes,mcp,cli,ifc-converter} and the standalone editor app. Consumed as npm packages and, in pascalorg/private-editor, as a git submodule.

Read DECISIONS.md first: what Pascal is, the architecture invariants (E-IDs), the testing rule (T-001), and what is explicitly delegated to you. Everything else here is a map.

Packages

Path Owns
packages/core Scene graph, schemas, stores, commands, registry, services — pure logic, no runtime Three.js (E-001). src/capture/ = capture-session contracts
packages/viewer The 3D canvas: renderers, viewer systems, presentation state. Editor-agnostic (E-001)
packages/editor The editing experience: tools, useEditor, panels, floor plan, paint, shortcuts, overlays
packages/nodes The built-in plugin pascal:core: one folder per node kind with its definition (E-002)
packages/mcp MCP server, scene storage adapters, agent tools
packages/cli Packed CLI + portable runtime
packages/ifc-converter IFC import/export
apps/editor Standalone app composing viewer + editor
skills/ Public agent skills shipped with the plugin (product payload, validated in CI)

Where to look

  • Architecture detail, on demand: wiki/architecture/ (index in its README.md). Read the page for the boundary you touch: a new kind → node-definitions.md, node-schemas.md; a tool or interaction → tools.md, interaction-scope.md; anything in viewer → viewer-isolation.md, layers.md; selection → selection-managers.md; an MCP tool or resource, or the pascal-3d skill → agent-surfaces.md (same contract and knowledge as the hosted AI chat).
  • Reviewing a PR: .agents/skills/review-architecture/SKILL.md.
  • Opening a PR: .agents/skills/open-pr/SKILL.md.
  • Humans: README.md, SETUP.md, CONTRIBUTING.md.

CLAUDE.md, GEMINI.md and .github/copilot-instructions.md symlink here.

Commands

bun run ci is exactly what CI runs (check, skills:validate, check-types, test, build). The git hooks (installed by bun install) are fast feedback: Biome on staged files, typecheck of the packages you changed.

Working agreements

  • Rewrite when the shape is wrong; say what you are replacing and why; keep the PR to its stated goal.
  • No compatibility shims, dead code or speculative abstractions; comments only for a non-obvious why.
  • Old scenes must still load after your change (E-003).
  • Never cite private-repo plan paths from this repo (E-015).