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NetworkedVector rehaul #135

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@KillStr3aK

As far as I know CUtlVectorEmbeddedNetworkVar<> (NetworkedVector<>) is not supposed to only work with CHandle<> instances, and they can be used/treated like CUtlVector<>

is this a typo? CUtlVector<CEntityHandle>

also there is no point in implementing IReadOnlyCollection<> as we should be able to add new elements to the vector.

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