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悬赏封印使用独立奖励识别图 - #1892
悬赏封印使用独立奖励识别图#1892weirj2016-ai wants to merge 1 commit into
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你好——我发现了 1 个问题
给 AI Agent 的提示
请处理本次代码审查中的评论:
## 单条评论
### 评论 1
<location path="tasks/WantedQuests/assets.py" line_range="135" />
<code_context>
# 庭院悬赏任务界面 单个任务点开后的界面 是否为现世任务标志
I_WQ_TRACE_ONE_REALWORLD = RuleImage(roi_front=(850,470,180,180), roi_back=(850,470,180,180), threshold=0.8, method="Template matching", file="./tasks/WantedQuests/wq/wq_trace_one_realworld.png")
+ # 悬赏封印获得奖励
+ I_UI_REWARDNEW = RuleImage(roi_front=(523,248,239,24), roi_back=(500,225,285,70), threshold=0.7, method="Template matching", file="./tasks/WantedQuests/wq/ui_rewardnew.png")
</code_context>
<issue_to_address>
**悬赏奖励在加载图像时崩溃**
悬赏任务尝试使用新模板识别奖励时,`RuleImage.load_image` 会针对配置的模板路径调用 `fromfile`。由于该路径对应的文件不存在于仓库中,加载奖励匹配器会抛出 `FileNotFoundError`,从而中止悬赏任务的奖励处理。
请将 `tasks/WantedQuests/wq/ui_rewardnew.png` 添加到配置路径对应的仓库中,或将该规则指向现有图像。
另外还涉及 `tasks/WantedQuests/script_task.py:69` 和 `tasks/WantedQuests/explore.py:84`。
</issue_to_address>Sourcery 评估
等待批准。 请先处理 1 个发现的问题。
阻塞性发现:tasks/WantedQuests/assets.py:135
Original comment in English
Hey - I've found 1 issue
Prompt for AI Agents
Please address the comments from this code review:
## Individual Comments
### Comment 1
<location path="tasks/WantedQuests/assets.py" line_range="135" />
<code_context>
# 庭院悬赏任务界面 单个任务点开后的界面 是否为现世任务标志
I_WQ_TRACE_ONE_REALWORLD = RuleImage(roi_front=(850,470,180,180), roi_back=(850,470,180,180), threshold=0.8, method="Template matching", file="./tasks/WantedQuests/wq/wq_trace_one_realworld.png")
+ # 悬赏封印获得奖励
+ I_UI_REWARDNEW = RuleImage(roi_front=(523,248,239,24), roi_back=(500,225,285,70), threshold=0.7, method="Template matching", file="./tasks/WantedQuests/wq/ui_rewardnew.png")
</code_context>
<issue_to_address>
**Wanted rewards crash on image load**
When wanted Quests tries to recognize a reward using the new template, `RuleImage.load_image` calls `fromfile` for the configured template path, which is absent from the repository, so loading the reward matcher raises `FileNotFoundError` and aborts Wanted Quests reward handling.
Add `tasks/WantedQuests/wq/ui_rewardnew.png` to the repository at the configured path, or point the rule to an existing image.
Also at `tasks/WantedQuests/script_task.py:69`, `tasks/WantedQuests/explore.py:84`.
</issue_to_address>Sourcery assessment
Approval pending. 1 finding to address first.
Blocking findings: tasks/WantedQuests/assets.py:135
| # 庭院悬赏任务界面 单个任务点开后的界面 是否为现世任务标志 | ||
| I_WQ_TRACE_ONE_REALWORLD = RuleImage(roi_front=(850,470,180,180), roi_back=(850,470,180,180), threshold=0.8, method="Template matching", file="./tasks/WantedQuests/wq/wq_trace_one_realworld.png") | ||
| # 悬赏封印获得奖励 | ||
| I_UI_REWARDNEW = RuleImage(roi_front=(523,248,239,24), roi_back=(500,225,285,70), threshold=0.7, method="Template matching", file="./tasks/WantedQuests/wq/ui_rewardnew.png") |
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🟠 High · 悬赏奖励在加载图像时崩溃
悬赏任务尝试使用新模板识别奖励时,RuleImage.load_image 会针对配置的模板路径调用 fromfile。由于该路径对应的文件不存在于仓库中,加载奖励匹配器会抛出 FileNotFoundError,从而中止悬赏任务的奖励处理。
请将 tasks/WantedQuests/wq/ui_rewardnew.png 添加到配置路径对应的仓库中,或将该规则指向现有图像。
另外还涉及 tasks/WantedQuests/script_task.py:69 和 tasks/WantedQuests/explore.py:84。
给 AI Agent 的提示
在 `tasks/WantedQuests/assets.py` 第 135 行:
**悬赏奖励在加载图像时崩溃**
悬赏任务尝试使用新模板识别奖励时,`RuleImage.load_image` 会针对配置的模板路径调用 `fromfile`。由于该路径对应的文件不存在于仓库中,加载奖励匹配器会抛出 `FileNotFoundError`,从而中止悬赏任务的奖励处理。
请将 `tasks/WantedQuests/wq/ui_rewardnew.png` 添加到配置路径对应的仓库中,或将该规则指向现有图像。
另外还涉及 `tasks/WantedQuests/script_task.py:69` 和 `tasks/WantedQuests/explore.py:84`。Original comment in English
🟠 High · Wanted rewards crash on image load
When wanted Quests tries to recognize a reward using the new template, RuleImage.load_image calls fromfile for the configured template path, which is absent from the repository, so loading the reward matcher raises FileNotFoundError and aborts Wanted Quests reward handling.
Add tasks/WantedQuests/wq/ui_rewardnew.png to the repository at the configured path, or point the rule to an existing image.
Also at tasks/WantedQuests/script_task.py:69, tasks/WantedQuests/explore.py:84.
Prompt for AI agents
In `tasks/WantedQuests/assets.py` at line 135:
**Wanted rewards crash on image load**
When wanted Quests tries to recognize a reward using the new template, `RuleImage.load_image` calls `fromfile` for the configured template path, which is absent from the repository, so loading the reward matcher raises `FileNotFoundError` and aborts Wanted Quests reward handling.
Add `tasks/WantedQuests/wq/ui_rewardnew.png` to the repository at the configured path, or point the rule to an existing image.
Also at `tasks/WantedQuests/script_task.py:69`, `tasks/WantedQuests/explore.py:84`./ runhey#1886) 2026-10-10 游戏更新改了 UI 美术,上游同日开了三个素材修复 PR,本提交移植与本库相关的部分。 注意:本库与上游 runhey/master 已长期分叉(共同祖先 2025-11-15;上游多 757 个提交、本库多 1062 个), 故按文件取用,而非合并分支。 --- 取自 runhey#1891(smallwin-jq 退出战斗确认按钮) - gb/gb_exit_ensure.png 换用其素材(135x63 -> 95x46) - I_EXIT_ENSURE 的 roi 同步收紧:roi_front=(701,414,95,46)、roi_back=(648,388,220,96) (原为固定位置比对 (674,388,135,63);新框完全落在金色"确定"按钮内,并容许弹窗轻微位移) - gb/image.json 标注元数据同步 - 该 PR 其余 5 个文件只是注释/排序等装饰性改动,未采纳 - 交叉校验:与本地独立截取的同一弹窗素材在重叠区一致性 0.9874 --- 取自 runhey#1892(weirj2016-ai 悬赏封印独立奖励识别图) - 新增 tasks/WantedQuests/wq/ui_rewardnew.png (239x24) 与规则 I_UI_REWARDNEW (threshold 0.7) - tasks/base_task.py:ui_get_reward() / ui_reward_appear_click() 增加 reward_image 参数, 默认仍用通用 I_UI_REWARD,行为不变;悬赏的奖励弹窗与通用那张不同型 - tasks/WantedQuests/script_task.py:两处宝箱奖励调用改为传 reward_image=self.I_UI_REWARDNEW 本库悬赏探索继承探索任务,其"小纸人奖励"路径仍用通用 I_UI_REWARD(已修),未改动 - 未采用上游的 I_UI_REWARDnew 别名写法(本库类直接继承 assets,用 I_UI_REWARDNEW 即可) --- 取自 runhey#1893(m123711 换御魂确认按钮) - tasks/Component/SwitchSoul/ss/ss_sou_switch_sure.png 换用其素材(180x61,与 roi_front 尺寸一致,无代码改动) --- 取自 runhey#1886(allesgutefy 组队邀请默认勾选框) - check_and_invite() 点击 I_I_NO_DEFAULT 后 sleep(0.8),避免 UI 状态未刷新导致误判 未采纳:runhey#1885(本库已有 run_task_or_default_general_battle)、runhey#1862 彼世逢魔, 以及 runhey#1872/runhey#1870/runhey#1873/runhey#1847/runhey#1822(对应任务本库未启用)。 旧素材均本地备份为同名 .bak-20261010(未纳入版本库)。
/ runhey#1886) 2026-10-10 游戏更新改了 UI 美术,上游同日开了三个素材修复 PR,本提交移植与本库相关的部分。 注意:本库与上游 runhey/master 已长期分叉(共同祖先 2025-11-15;上游多 757 个提交、本库多 1062 个), 故按文件取用,而非合并分支。 --- 取自 runhey#1891(smallwin-jq 退出战斗确认按钮) - gb/gb_exit_ensure.png 换用其素材(135x63 -> 95x46) - I_EXIT_ENSURE 的 roi 同步收紧:roi_front=(701,414,95,46)、roi_back=(648,388,220,96) (原为固定位置比对 (674,388,135,63);新框完全落在金色"确定"按钮内,并容许弹窗轻微位移) - gb/image.json 标注元数据同步 - 该 PR 其余 5 个文件只是注释/排序等装饰性改动,未采纳 - 交叉校验:与本地独立截取的同一弹窗素材在重叠区一致性 0.9874 --- 取自 runhey#1892(weirj2016-ai 悬赏封印独立奖励识别图) - 新增 tasks/WantedQuests/wq/ui_rewardnew.png (239x24) 与规则 I_UI_REWARDNEW (threshold 0.7) - tasks/base_task.py:ui_get_reward() / ui_reward_appear_click() 增加 reward_image 参数, 默认仍用通用 I_UI_REWARD,行为不变;悬赏的奖励弹窗与通用那张不同型 - tasks/WantedQuests/script_task.py:两处宝箱奖励调用改为传 reward_image=self.I_UI_REWARDNEW 本库悬赏探索继承探索任务,其"小纸人奖励"路径仍用通用 I_UI_REWARD(已修),未改动 - 未采用上游的 I_UI_REWARDnew 别名写法(本库类直接继承 assets,用 I_UI_REWARDNEW 即可) --- 取自 runhey#1893(m123711 换御魂确认按钮) - tasks/Component/SwitchSoul/ss/ss_sou_switch_sure.png 换用其素材(180x61,与 roi_front 尺寸一致,无代码改动) --- 取自 runhey#1886(allesgutefy 组队邀请默认勾选框) - check_and_invite() 点击 I_I_NO_DEFAULT 后 sleep(0.8),避免 UI 状态未刷新导致误判 未采纳:runhey#1885(本库已有 run_task_or_default_general_battle)、runhey#1862 彼世逢魔, 以及 runhey#1872/runhey#1870/runhey#1873/runhey#1847/runhey#1822(对应任务本库未启用)。 旧素材均本地备份为同名 .bak-20261010(未纳入版本库)。
改动内容
I_UI_REWARDnew模板,并按提供的整图和识别图设置匹配区域。I_UI_REWARD。讨论
请确认
I_UI_REWARDnew是否应只供悬赏封印使用。当前实现保留公共I_UI_REWARD,新图仅在悬赏封印流程中使用。验证
git diff --check。Sourcery 总结
为悬赏封印奖励领取流程接入独立识别模板,并保留通用奖励识别的默认行为。
新功能:
增强:
Original summary in English
Sourcery 总结
为悬赏封印接入独立的奖励识别模板,同时保留通用奖励识别的默认行为。
新功能:
增强功能:
Original summary in English
Summary by Sourcery
为悬赏封印接入独立奖励识别模板,同时保留通用奖励识别的默认行为。
New Features:
Enhancements:
Summary by CodeRabbit