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40 lines (31 loc) · 2.15 KB
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# ── Required ─────────────────────────────────────────────────────────────
# Get your key at https://platform.worldlabs.ai/api-keys
WORLDLABS_API_KEY=your_key_here
# ── Optional: Marble API ─────────────────────────────────────────────────
# Override the Marble base URL (default: https://api.worldlabs.ai/marble/v1)
# WORLDLABS_BASE_URL=https://api.worldlabs.ai/marble/v1
# ── Optional: Spatial Voice Agent + webapp bridge ────────────────────────
# The bridge URL the MCP spatial tools post narration events to.
# Defaults to 10865 — the port web_sota/start.ps1 serves uvicorn on.
# WORLDLABS_BRIDGE_URL=http://localhost:10865
# Frontend origin for CORS (default: http://localhost:10864)
# FRONTEND_ORIGIN=http://localhost:10864
# Root directory served by /api/local-assets/. Defaults to ~/Downloads.
# WORLDLABS_LOCAL_PATH=D:\worlds
# Speech-MCP endpoint (required for end-to-end voice agent)
# SPEECH_MCP_URL=http://localhost:10918
# ── Optional: Local LLM via Ollama (fleet standard) ────────────────────────
# OLLAMA_URL=http://localhost:11434
# DEFAULT_OLLAMA_MODEL=llama3.2:3b
# ── Optional: DCC handoff targets ────────────────────────────────────────
# BLENDER_MCP_PORT=10700
# UNITY3D_MCP_PORT=10730
# UNITY_PROJECT_PATH=C:\Users\me\UnityProjects\MyProject
# RESONITE_OSC_HOST=127.0.0.1
# RESONITE_OSC_PORT=9000
# ── Optional: MCP Bridge Federation ──────────────────────────────────────
# Comma-separated list of MCP server URLs to proxy through this server.
# MCP_BRIDGE_URLS=http://localhost:10800/mcp,http://localhost:10802/mcp
# Optional: Plex Integration (Cinema Worlds; token from plex-mcp) ............
# PLEX_BASE_URL=http://localhost:32400
# PLEX_TOKEN=your_plex_token