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refactor: add equals/hashCode/toString to Edge class - #116
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sauravbhattacharya001 merged 1 commit intoMar 28, 2026
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The Edge class is used extensively in Sets and Maps throughout the codebase (e.g., ShortestPathFinder, CommunityDetector, GraphStats) but was relying on Object's identity-based equals/hashCode. This meant two Edge objects connecting the same vertices with the same type and weight were not considered equal in collections. - equals: order-independent vertex comparison (undirected edges) - hashCode: consistent with equals, order-independent - toString: readable format for debugging: Edge[v1--v2, type=f, weight=1.0]
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The \Edge\ class is used in Sets and Maps throughout the codebase but was relying on \Object's identity-based \�quals/\hashCode. This meant two Edge objects connecting the same vertices with the same type and weight were not considered equal in collections.
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Why
Multiple analyzers (ShortestPathFinder, CommunityDetector, GraphDiffAnalyzer, etc.) store Edge objects in Sets and Maps. Without proper equals/hashCode, duplicate detection and lookups behave incorrectly in subtle ways.