Repository navigation
Expand file tree
/
Copy pathsearch.rs
More file actions
289 lines (257 loc) 路 9.18 KB
/
Copy pathsearch.rs
File metadata and controls
289 lines (257 loc) 路 9.18 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
use std::cmp::Reverse;
use std::collections::BinaryHeap;
use std::collections::HashSet;
use defs::{OrdF32, PointId};
use crate::Result;
use crate::distance;
use super::index::HnswIndex;
impl HnswIndex {
/// Greedy search within a fixed layer
/// - start from `ep` and evaluate neighbors at `level`
/// - move to a neighbor only if it strictly improves distance
/// - stop when no improvement and return the last id
pub(super) fn greedy_search_layer(
&self,
ep: PointId,
level: usize,
query: &[f32],
) -> Result<PointId> {
let mut current = ep;
loop {
let cur_vec = self.get_vec(current)?;
let mut best_score = distance(query, cur_vec, self.similarity);
let mut best_id = current;
let empty: &[PointId] = &[];
let neighbors = self
.index
.nodes
.get(¤t)
.and_then(|n| n.neighbors.get(level))
.map(|v| v.as_slice())
.unwrap_or(empty);
for &n in neighbors {
if n == current {
continue;
}
// Skip deleted neighbors
if let Some(nn) = self.index.nodes.get(&n)
&& nn.deleted
{
continue;
}
let n_vec = self.get_vec(n)?;
let score = distance(query, n_vec, self.similarity);
if score < best_score {
best_score = score;
best_id = n;
}
}
if best_id == current {
break;
}
current = best_id;
}
Ok(current)
}
/// Best-first (ef) search used during insertion on a given layer
/// - maintain candidate queue and working set up to `ef_construction`
/// - expand the closest candidate; skip deleted nodes
/// - early-exit if the best candidate is worse than the worst in W when full
/// - return W as (id, distance) sorted by ascending distance
pub(super) fn search_layer_for_insert(
&self,
ep: PointId,
level: usize,
query: &[f32],
ef_construction: usize,
) -> Result<Vec<(PointId, f32)>> {
let mut visited: HashSet<PointId> = HashSet::new();
let mut candidates: BinaryHeap<(Reverse<OrdF32>, PointId)> = BinaryHeap::new();
let mut w_heap: BinaryHeap<(OrdF32, PointId)> = BinaryHeap::new();
// Seed with a non-deleted entry point
let seed = match self.index.nodes.get(&ep) {
Some(n) if !n.deleted && (n.level as usize) >= level => ep,
_ => self
.index
.nodes
.iter()
.filter(|(_, n)| !n.deleted && (n.level as usize) >= level)
.max_by(|a, b| a.1.level.cmp(&b.1.level).then_with(|| a.0.cmp(b.0)))
.map(|(id, _)| *id)
.unwrap_or(ep),
};
let ep_score = distance(query, self.get_vec(seed)?, self.similarity);
candidates.push((Reverse(OrdF32::new(ep_score)), seed));
w_heap.push((OrdF32::new(ep_score), seed));
visited.insert(seed);
while let Some((Reverse(best_d), current)) = candidates.pop() {
if w_heap.len() >= ef_construction
&& let Some(&(worst_d, _)) = w_heap.peek()
&& best_d > worst_d
{
break;
}
let empty: &[PointId] = &[];
let neighbors = self
.index
.nodes
.get(¤t)
.and_then(|n| n.neighbors.get(level))
.map(|v| v.as_slice())
.unwrap_or(empty);
for &n in neighbors {
if visited.contains(&n) {
continue;
}
// Skip deleted neighbors
if let Some(nn) = self.index.nodes.get(&n)
&& nn.deleted
{
continue;
}
visited.insert(n);
let score = distance(query, self.get_vec(n)?, self.similarity);
let score = OrdF32::new(score);
candidates.push((Reverse(score), n));
if w_heap.len() < ef_construction {
w_heap.push((score, n));
} else if let Some(&(worst_d, _)) = w_heap.peek()
&& score < worst_d
{
w_heap.pop();
w_heap.push((score, n));
}
}
}
let mut w: Vec<(PointId, f32)> = w_heap
.into_iter()
.map(|(d, id)| (id, d.into_inner()))
.collect();
w.sort_unstable_by(|a, b| a.1.partial_cmp(&b.1).unwrap());
Ok(w)
}
/// Diversity-based neighbor selection (heuristic pruning)
/// - sort candidates by distance-to-new ascending
/// - accept a candidate unless it is dominated by an accepted one
/// - return up to `m` ids
pub(super) fn select_neighbors_heuristic(
&self,
candidates: &[(PointId, f32)],
m: usize,
) -> Result<Vec<PointId>> {
if candidates.is_empty() || m == 0 {
return Ok(Vec::new());
}
let mut sorted = candidates.to_vec();
sorted.sort_by(|a, b| a.1.partial_cmp(&b.1).unwrap());
let mut result: Vec<PointId> = Vec::with_capacity(m);
'outer: for &(cand_id, cand_dist_to_q) in &sorted {
let cand_vec = self.get_vec(cand_id)?;
for &r_id in &result {
let r_vec = self.get_vec(r_id)?;
let cand_to_r = distance(cand_vec, r_vec, self.similarity);
if cand_to_r < cand_dist_to_q {
continue 'outer;
}
}
result.push(cand_id);
if result.len() >= m {
break;
}
}
Ok(result)
}
/// Connect new node `p` with `neighbors` on `level`
/// - ensure level storage exists
/// - merge and prune neighbor lists for `p` and each neighbor (cap by `m`/`M0`)
/// - skip linking into deleted nodes
pub(super) fn connect_bidirectional(
&mut self,
p: PointId,
neighbors: &[PointId],
level: usize,
m: usize,
) -> Result<()> {
self.merge_and_prune(p, level, neighbors, m)?;
for &n in neighbors {
if n == p {
continue;
}
self.merge_and_prune(n, level, &[p], m)?;
}
Ok(())
}
}
impl HnswIndex {
/// Pick a non-deleted entry point
pub(super) fn pick_entry(&self) -> Option<PointId> {
if let Some(ep) = self.index.entry_point
&& self.index.nodes.get(&ep).is_some_and(|n| !n.deleted)
{
return Some(ep);
}
self.index
.nodes
.iter()
.filter(|(_, n)| !n.deleted)
.max_by(|a, b| a.1.level.cmp(&b.1.level).then_with(|| a.0.cmp(b.0)))
.map(|(id, _)| *id)
}
/// Ensure `node.neighbors[level]` exists
fn ensure_level(&mut self, id: PointId, level: usize) {
if let Some(node) = self.index.nodes.get(&id)
&& node.neighbors.len() > level
{
return;
}
let node = self.index.nodes.get_mut(&id).expect("node must exist");
if node.neighbors.len() <= level {
node.neighbors.resize(level + 1, Vec::new());
}
}
/// Merge existing neighbors at `level` with `to_add`, then score by distance to `center`.
/// Sort ascending by distance and cap the final list to `cap` entries (no diversity heuristic).
/// Write the pruned list back to `center.neighbors[level]`.
fn merge_and_prune(
&mut self,
center: PointId,
level: usize,
to_add: &[PointId],
cap: usize,
) -> Result<()> {
self.ensure_level(center, level);
let mut merged: Vec<PointId> = {
let center_node = self.index.nodes.get_mut(¢er).unwrap();
std::mem::take(&mut center_node.neighbors[level])
};
let mut seen: HashSet<PointId> = merged.iter().copied().collect();
for &n in to_add {
if n == center {
continue;
}
if !seen.insert(n) {
continue;
}
if let Some(nn) = self.index.nodes.get(&n)
&& nn.deleted
{
continue;
}
merged.push(n);
}
let center_vec = self.get_vec(center)?;
let mut scored: Vec<(PointId, f32)> = Vec::with_capacity(merged.len());
for nid in merged {
let d = distance(center_vec, self.get_vec(nid)?, self.similarity);
scored.push((nid, d));
}
scored.sort_by(|a, b| a.1.partial_cmp(&b.1).unwrap());
scored.truncate(cap);
let new_list: Vec<PointId> = scored.into_iter().map(|(nid, _)| nid).collect();
{
let center_node = self.index.nodes.get_mut(¢er).unwrap();
center_node.neighbors[level] = new_list;
}
Ok(())
}
}