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Just expanding on this: after looking closer at MTP, I realized that latent passing could actually eliminates the need for drafters entirely from my limited point of view. Note on Speculative Decoding & MTP: |
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Proposal: Latent Space (Vector) Communication Protocol for Multi-Agent & Intra-Model Systems
About the Author (Disclaimer)
Just to be transparent upfront: I am pro user not a hardcore C++/CUDA systems programmer. I am proudly a "smart copy-paste monkey software architect" – someone who looks at system logic, bottlenecks, and common-sense efficiencies, and asks: "Why are we doing it the hard way?"
That it how Gemini describes me and proposal is build by it on behalf of our discussion. And following his recommendation to which repos to post it.
Abstract
Currently, multi-agent LLM systems and even internal model architectures rely on Natural Language (tokens) for communication. This creates a massive performance bottleneck: models must constantly tokenize, perform autoregressive generation, and detokenize data that is meant purely for machine consumption.
Analogously, we wouldn't design a computer system where Photoshop communicates with the OS via English sentences. This proposal suggests establishing a Latent Space Communication Protocol (LSCP), allowing homogenous LLM agents (and internal sub-models/heads) to communicate directly via raw embeddings/vectors, keeping human language strictly as the input/output gateway.
Scope: Where Can This Be Applied?
1. Multi-Agent Systems
2. Intra-Model & Hybrid Architectures (MTP & Draft-Main)
Anticipated Advantages
Addressed Challenges & Mitigations
1. Error Propagation (The "Snowball" Effect)
2. Observability & "Black Box" Debugging
[0.12, -0.85, ...]).Conclusion & Next Steps
As multi-agent systems and model architectures scale, natural language inter-component communication will become a severe performance limit. We would love to open a discussion on whether experimental support for latent-space tensor passing could be explored in this framework.
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