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1 | | -- Fixed not working in Blender 4.3 (`debug_zone_body_lazy_function_graph()` and `debug_zone_body_lazy_function_graph()` where added to blender) |
2 | | -- Added `Node` and `Material` tag to blender_manifest |
| 1 | +## Node libraries |
| 2 | + |
| 3 | +Node Runner can now browse **node setups hosted in git repositories**. |
| 4 | + |
| 5 | +- Add repositories under `Edit > Preferences > Add-ons > Node Runner`. The URL field accepts |
| 6 | + `owner/repo`, a GitHub page URL, a raw URL, GitLab, any static host, or a local folder. |
| 7 | +- Browse them from the **Node Runner** tab in the sidebar (`N`) of the 3D viewport or a node |
| 8 | + editor: search by name, description or tag, filter by repository and by Shader / Geometry, |
| 9 | + in a grid or list view with pagination. |
| 10 | +- **Apply to the selected object** from the viewport, or drop nodes into the tree you are |
| 11 | + editing from a node editor. |
| 12 | +- Everything is **cached to disk**, so the panel fills instantly and keeps working offline. |
| 13 | +- Private repositories are supported with an optional access token. |
| 14 | + |
| 15 | +### Publishing |
| 16 | + |
| 17 | +Two tools write and maintain `config.json` for you, under **Author Library** in the sidebar, |
| 18 | +in the node editor right-click menu, and in the preferences: |
| 19 | + |
| 20 | +- **Publish Selected Nodes** — export what you have selected into a library folder. |
| 21 | +- **Generate config.json for a Folder** — index a folder of setups you already exported. |
| 22 | + |
| 23 | +## Security |
| 24 | + |
| 25 | +- Node setups fetched from a repository no longer reach the legacy `pickle` decode path, which |
| 26 | + executed arbitrary code. Pasting a string yourself is unchanged. |
| 27 | +- Image file paths in remote setups are stripped before the setup is built. |
| 28 | +- Compressed payloads are bounded while decoding. |
| 29 | + |
| 30 | +## Fixes |
| 31 | + |
| 32 | +- Confirming the Blender version-mismatch dialog no longer raises `AttributeError` when the |
| 33 | + import was started from the 3D viewport. |
| 34 | + |
| 35 | +## Changed |
| 36 | + |
| 37 | +- Removed the **Import at Cursor** and **Select Imported Nodes** preferences. Both defaulted to |
| 38 | + on and are now simply how import behaves. |
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