WebGL Ray Marching MandelBulber 3D rendering
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Updated
Aug 18, 2019 - JavaScript
WebGL Ray Marching MandelBulber 3D rendering
Fractal Path Tracing in GLSL
A 3D Fractal Sculpture Inspired by the Sierpinski Triangle
3D-Fractals is an educational, experimental 3D raymarching renderer written in C# using OpenGL, Silk.NET, and ImGui.
Simple web explorer of the 3D mandelbox fractal, made with Godot
Fractal shapes used for final elements strength tests.
Bachelor Thesis Project @ University of Pisa, CS Course
Experimental code for ray marching
This is a 3D version of my Chaotic IFS fractal generator. This version includes a few predefined constants. The main reason I was able to do this code was because I found a fantastic library for visualizing the points
WebGL Ray Marching Distance Extimation intersection between MandelBulb and MengerSponge cube
Unofficial Mandelbulber 2.34 Debian/Ubuntu amd64 package with bundled application data.
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