Advanced 3D audio features for libGDX desktop users.
-
Updated
Jul 9, 2026 - Java
Advanced 3D audio features for libGDX desktop users.
C++ Audio Engine which wraps the FMOD API. Dependencies included along with a preconfigured VS2019 Solution. Installation instructions included for adding the Audio Engine to other VS Projects.
Audio and Video Editing Guide
AUv3 AudioUnit acting as a BASSMIDI player
CircuitPython code to create sound reactive Neopixels on a rp2040 Feather and Neopixel Featherwing embedded in a 3D printed Audioengine P4 / A5 speaker stand.
Oscillator-based synthesizer
An easy to use audio engine supporting interactive music and mixing.
A "declarative" Game Audio Engine written in C++
Simple FMOD implementation into a C++ project, that uses FMOD Studio & Core as a wrapper to playback Audio files.
To associate your repository with the audioengine topic, visit your repo's landing page and select "manage topics."