Depth map to normal map: a CLI, a portable ONNX graph, and a browser demo. No depth map? It estimates one from a photograph.
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Updated
Aug 30, 2026 - Python
Depth map to normal map: a CLI, a portable ONNX graph, and a browser demo. No depth map? It estimates one from a photograph.
Flatbed-scanner photometric stereo for generating normal, albedo, height, and alpha texture maps.
ComfyUI nodes for Meta Sapiens2: segmentation, normal maps, pointmaps, GLB export, and pose.
Learning Diffusion Models for Multi-View Anomaly Detection [ECCV2024]
PlaneFill: Fast Normal Map Generation and Plane Detection from Depth Images
Reloads images from disk and updates color space + alpha mode settings based on file naming patterns.
Shape-based height field authoring for normal maps. 3D but not 3D, done the hard way.
🚀 Near-perfect PBR Texture Generator for Godot 4. Automatically generate high-quality Height, Normal, and Roughness maps from a single Albedo image using state-of-the-art 2026 computer vision algorithms. Powered by Rust & Rayon.
This may turn out useful if you happen to have a photometric stereo scanner or if you want to create other mappings from a given normal map.
Browser and Node CLI normal, height, specular, and occlusion map generator for 2D game art.
A 3D viewport for ComfyUI artists: drop a mesh, pose a physical camera, send depth + normal passes straight to ControlNet.
🎨 App web para mapas PBR. Demo: https://yandrox.unaux.com/img2-pbr/index.html
Ready-to-use high-quality water materials for Unity and VRChat, with PC, Quest and iOS presets.
Recreate the interactive depth portrait effect popularized by modern portfolio websites using Three.js and WebGL.
Dependency-free WebGL2 relief card gallery with interactive light, depth, and material maps.
Blender-oriented texture and 3D asset optimizer for Windows
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