Chess tournament manager, standard C++ 11
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Updated
Jul 10, 2021 - C++
Chess tournament manager, standard C++ 11
EPD opening book generation and filtering for chess and chess variants
opening books for chess variants in EPD format for engine testing and tuning, generated with https://github.com/fairy-stockfish/bookgen
MCTS/UCT search for chess variants
♜ A classical chess engine, written in Rust 🦀
Reference implementations for zero-sum game engines. Example engines for Oware, Chess, Checkers, Go, and more. Ideal for learning, testing, or building your own AIs.
A python based chess engine
🪁🎯 Kite - Java Connect Four solver
chess variant EPD opening book generation in the browser
Explainable action ranking from historical sequences — a Rust library and CLI, not a contextual bandit or online-learning library.
Java chess AI using Principal Variation Splitting, Piece Square Tables, Opening Book and Tapered Evaluation.
Opening book for Chess.com's 4 player teams varient.
Fast perfect-play Connect Four (Connect-4) solver for Python and C++ with bitboards, opening books, and MTD(f) search
Chess Application w/ an AI implemented with a min-max algorithm with alpha-beta pruning and quiescence searching
A chess opening book, done in a Tree data structure
Udacity - Artificial Intelligence - Project 3 (Adversarial Search) - Minimax, Alpha-Beta-Pruning, MCTS, Opening Book - All Files - Passed Mon 20 Aug 2018
A hybrid Python/C++ chess engine project focused on building a stronger engine from scratch while progressively moving performance-critical components into native code. The project includes legal move generation, search and evaluation logic, opening-book support, perft-style correctness testing, and a playable Pygame interface.
Dice Chess webhook bot running on Cloudflare Workers, powered by the official Scala.js engine, aggressive search, and opening book at edge latency with zero cold start.
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