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quest3

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Real-time 3D room reconstruction on Meta Quest 3. GPU TSDF + Surface Nets meshing, passthrough texturing, on-device texture refinement with Sobel normals, AI object detection (YOLO/Sentis + GPU NMS), MRUK scene understanding, Gaussian Splat training & rendering, multi-scan persistence with spatial anchors. Unity 6 URP package.

  • Updated Aug 30, 2026
  • C#

theDAW-XR pairs a Meta Quest 3 with theDAW for live music performance: hand-tracked MIDI control, mixed-reality passthrough livestreaming into a VJ engine, co-located XR performance, and a head-mounted MIDI Reactor, all over plain ADB

  • Updated Jul 4, 2026
  • C#

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