A brief computer graphics / rendering course
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Updated
Jul 29, 2026 - C++
A brief computer graphics / rendering course
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Open-source ThreeUI Community catalog with live interactive components and complete Community source.
A maintained collection of useful & free unity scripts / library's / plugins and extensions
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
A brief computer graphics / rendering course
Console-based GLSL Sandbox for 2D/3D shaders
A full open source 3D graphics editor in the browser, with scene editor, coding pad, graph editor, virtual file system, and many features more.
WebGPU components for React, Vue, Svelte, Solid, JS & Framer
A library of creative canvas components. Real HTML with WebGL effects running over it. React, Vue, Svelte, vanilla.
Lightweight, cross-platform & full-featured shader IDE
📚 Library of all kind of scripts, snippets & shaders for Unity
A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.
To associate your repository with the shaders topic, visit your repo's landing page and select "manage topics."