C# chess library containing a complete data structure and move generation.
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Updated
Sep 9, 2026 - C#
C# chess library containing a complete data structure and move generation.
Sepentia - a chess engine coded in python that uses alphabeta/negamax and transposition table with better move ordering to achieve an ELO of 1800 to 2000 at dynamic depth. Inspired a lil from a lot of chess engines available in open source https://deepwiki.com/EuclidStellar/Sepentia-ChessEngine
Re-designed Chess engine and converted in C++
Strong Neural Network Chess Engine written in Modern C++
A terminal implementation of the game Quoridor with an engine
Das Ziel ist die Entwicklung eines Jupyter-Notebooks, in dem das Mühle-Spiel mit Hilfe von Python implementiert wird. Die Spiellogik verwendet alpha-beta-pruning und Transpositions-Tabellen.
A UCI chess engine written from scratch in C++23. SPRT-tested. ~3100 Elo
16x16 gomoku/caro variant engine and PvP arena: alpha-beta engine, evolved eval-fit, bitboards, zero-alloc parallel PVS+TT search, lazy SMP tiers, VCF/VCT threat solvers, PID clock manager, self-play opening book, full mutation/fuzz, SQLite/DuckDB, mobile-first HTMX4
A UCI-compatible chess engine, capable of beating (most) human players.
Rust software for solving impartial games.
Simple chess engines based on sunfish
A python based chess engine
A chess engine written from scratch in Python: negamax search, Texel-tuned evaluation, a Pygame GUI with chess.com-style game review, and a UCI adapter that runs it as a Lichess bot. Around 2200 Lichess rapid. Every change measured by SPRT, node counts or Stockfish rather than guessed.
Quoridor game implementation integrated with a versatile and reusable AI agent for solving two-player board games
A powerful chess engine written to UCI standards
Chess engine built from scratch in C++17 using bitboards, alpha-beta pruning, and a Zobrist-hashed transposition table. Benchmarked against Stockfish
(chess, informal, derogatory) A bad player; an amateur.
🪁🎯 Kite - Java Connect Four solver
A high-performance Chinese Chess (Xiangqi) AI system powered by C++ WebAssembly, NNUE neural network evaluation, and multi-threaded Web Workers. Runs entirely in the browser via SharedArrayBuffer with zero backend server dependencies.
Connect Four game for Android with optional AI opponent
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