uitoolkit
Here are 68 public repositories matching this topic...
Drop-in design system for Unity 6 UI Toolkit (UIDocument + PanelRenderer, UXML + USS): tokens, fx shader material support, 42 components, 120 icons, mobile-responsive, dark-themed. One stylesheet, zero dependencies. Battle-tested in a shipping cross-play game.
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Aug 19, 2026 - C#
Various scripts related to Unity UI Toolkit (UIElements).
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Jan 21, 2022 - C#
A framework for building debugging tools built on Unity UI Toolkit.
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Aug 17, 2024 - C#
A general node graph solution centered on data management. This is based on the idea to visualize complex data structures as graph networks without having to modify already established data classes.
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Feb 7, 2025 - C#
A small front-end framework for Unity's UIToolkit powered by code generation.
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Apr 3, 2026 - C#
A collection of Unity UIElements animation extension methods, new animated elements, and examples.
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Jun 12, 2023 - C#
A Safe Area Container for Unity's UI Toolkit.
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May 29, 2025 - C#
UI Toolkit elements and utilities for custom Editor interfaces in Unity.
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Aug 2, 2026 - C#
基于Unity3D的UIToolkit实现行为树编辑器,Runtime部分支持导出到服务端,帧同步框架运行。
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Nov 15, 2025 - C#
Generating custom meshes as Vector graphics for UIToolkit
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May 21, 2023 - C#
用于将 HTML/CSS 布局转换为 Unity UI Toolkit 的 UXML/USS 格式
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Jun 9, 2026 - HTML
A simple fluent extension for UIToolkit in Unity3D.
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Apr 21, 2023 - C#
The base for our NewGraph implementation. Avoids any reliance on the outdated Experimental Graph view form Unity. This is a heavily modified version of: https://github.com/Sahasrara/GraphViewPlayer.
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Feb 7, 2025 - C#
Open a circle menu in your Scene view to quickly execute user-defined methods, enhancing workflow efficiency.
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May 25, 2024 - C#
Unity tools to cut boilerplate — source-generated ProfilerMarkers, serializable type/enum/ID systems, and a fluent UIToolkit API.
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Aug 9, 2026 - C#
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