Dexbotic: Open-Source Vision-Language-Action Toolbox
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Updated
Aug 6, 2026 - Python
Dexbotic: Open-Source Vision-Language-Action Toolbox
Reading list for research topics in embodied vision
📚这个仓库是在arxiv上收集的有关VLN,VLA,World Model,SLAM,Gaussian Splatting,非线性优化等相关论文。每天都会自动更新!issue区域是最新10篇论文
[ECCV 2026] Habitat-GS: A High-Fidelity Navigation Simulator with Dynamic Gaussian Splatting
Self-evolving runtime infrastructure for Physical AI and embodied agents. Ground AI agents into robot bodies with e-URDF, sandbox safety, capability routing, praxis capture, physical memory, runtime intervention, and skill evolution.
Sparse Video Generation Model for Embodied Navigation conditioned on loose language guidance, 100% real world verification
Official Implementation of "WNM-3D: A World Navigation Model with 3D Scene Conditioning for Closed-Loop VLN"
Codebase of ACL 2023 Findings "Aerial Vision-and-Dialog Navigation"
Official code for VoLN: Vision-Only Long-Horizon Navigation—Paradigm, Benchmark, and Method. An embodied AI UAV benchmark and VoLN-MLLM agent bridging VLN and multimodal LLMs across 7,210 episodes, AirSim, and real-world flights.
This work investigates automatic hyperparameter tuning for planners such as DWA and TEB, and our navigation framework LE-Nav can be used to adjust hyperparameters of any optimization-based planner.
Code for ORAR Agent for Vision and Language Navigation on Touchdown and map2seq
[IROS 24] Official repository of "Mind the Error! Detection and Localization of Instruction Errors in Vision-and-Language Navigation". We present the first dataset - R2R-IE-CE - to benchmark instructions errors in VLN. We then propose a method, IEDL.
[ECCV 2022] Multimodal Transformer with Variable-length Memory for Vision-and-Language Navigation
Code and utilities for creating a Vision-and-Language Navigation (VLN) simulator environment from a physical space.
Code for 'Chasing Ghosts: Instruction Following as Bayesian State Tracking' published at NeurIPS 2019
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