Skip to content
#

volumetric-clouds

Here are 23 public repositories matching this topic...

Fully procedural cinematic ocean and extreme weather simulation in the browser. Multi-cascade FFT waves, volumetric clouds, hurricanes and tsunamis - every pixel generated on the GPU at runtime, zero external assets. Three.js / WebGL2 / GLSL3.

  • Updated Sep 1, 2026
  • JavaScript

🌴🍃A rainforest that isn't planted: it's computed. In a single ray-marching pass, this application makes mountains, fog, clouds, and thousands of trees bloom straight on the GPU — with no 3D models and no texture files on disk.

  • Updated Aug 3, 2026
  • JavaScript

Add this topic to your repo

To associate your repository with the volumetric-clouds topic, visit your repo's landing page and select "manage topics."

Learn more