A hardware-accelerated video editor built on Rust, Tauri v2, and React 19. Sub-10ms frame decoding, GPU-native rendering, and a frame-accurate timeline — all free and open source under MIT.
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Updated
Sep 17, 2026 - TypeScript
A hardware-accelerated video editor built on Rust, Tauri v2, and React 19. Sub-10ms frame decoding, GPU-native rendering, and a frame-accurate timeline — all free and open source under MIT.
Bindings to WGPU Native in the Odin programming language
.NET binding for wgpu-native
A 3D survival and building game in a world of procedurally generated hexagon tiles, built with Zig and wgpu.
Direct access to WebGPU native APIs from perl
WebGPU for Lua(JIT)
WebGPU backend + ImGui user interface for a Mandebrot C++ example
Mandelbrot Set Explorer (wgpu + winit)
WebGPU for Bun via bun:ffi — wgpu (Firefox, Deno) or Dawn (Chromium), selectable at runtime. Headless compute, offscreen rendering, shader validation in CI.
High-precision 64-bit floating point math library for WebGPU
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