Ray Casting Engine on C (simple Wolfenstein 3D implementation) (project from school 42)
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Updated
Mar 22, 2020 - C
Ray Casting Engine on C (simple Wolfenstein 3D implementation) (project from school 42)
This project is inspired by the world-famous eponymous 90's game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you'll have to find your way.
Basic raycaster in Go
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