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PC load-speed fixes, consistent recent cards, native-AF-ready toggle
- SW: heavy assets (emu/*, posters/) move to a persistent static cache
that survives deploys — no more 12MB wasm re-download after every
shell deploy (the main cause of slow PC loads lately). Navigations
stay network-first but now race a 1.5s timeout and fall back to
cache, so a slow connection never blocks a launch.
- Recently-played cards fixed to the grid card footprint (170px).
- AF toggle prefers the emulator's native ATWasmSetAutoFire (upstream
27d37558) with the JS pulse as fallback until the bundle updates.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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