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mimic_minecraft

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Techniques

  • Terrain generation
  • Render model & Texture
  • Skybox
  • Normal mapping + Phong lighting
  • Shadow Mapping
  • SSAO
  • Switch of every rendering technique

Control

  • mouse : trackball
  • w/a/s/d : walk
  • z/x : up/down
  • n : normal mapping
  • m : shadow
  • j : ambient occlussion (still a bit weird)

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3D Minecraft World reconstruction by terrain generation, texturing, normal mapping, phong lighting, SSAO, and shadow mapping using GLSL, C++, and OpenGL

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