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Copy file name to clipboardExpand all lines: docs/APIConfig.md
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**dynamicWorldRows** | [**Set<DynamicContentRow>**](DynamicContentRow.md) | Array of DynamicWorldRow objects, used by the game to display the list of world rows |
**assetUrl** | **String** | Not present from general serach `/avatars`, only on specific requests `/avatars/{avatarId}`. | [optional]
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**assetUrlObject** | **Object** | Not present from general serach `/avatars`, only on specific requests `/avatars/{avatarId}`. **Deprecation:**`Object` has unknown usage/fields, and is always empty. Use normal `Url` field instead. | [optional]
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**authorId** | **String** | |
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**authorName** | **String** | | [readonly]
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**createdAt** | **OffsetDateTime** | | [readonly]
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**authorId** | **String** | A users unique ID, usually in the form of `usr_c1644b5b-3ca4-45b4-97c6-a2a0de70d469`. Legacy players can have old IDs in the form of `8JoV9XEdpo`. The ID can never be changed. |
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**authorName** | **String** | |
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**createdAt** | **OffsetDateTime** | |
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**description** | **String** | |
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**featured** | **Boolean** | |
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**id** | **String** | |
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**authorId** | **String** | A users unique ID, usually in the form of `usr_c1644b5b-3ca4-45b4-97c6-a2a0de70d469`. Legacy players can have old IDs in the form of `8JoV9XEdpo`. The ID can never be changed. | [optional]
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**authorName** | **String** | | [optional]
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**capacity** | **Integer** | | [optional]
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**description** | **String** | | [optional]
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**id** | **String** | | [optional]
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**id** | **String** | WorldID be \"offline\" on User profiles if you are not friends with that user. | [optional]
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**imageUrl** | **String** | |
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**name** | **String** | |
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**platform** | **String** | This can be `standalonewindows` or `android`, but can also pretty much be any random Unity verison such as `2019.2.4-801-Release` or `2019.2.2-772-Release` or even `unknownplatform`. | [optional]
Copy file name to clipboardExpand all lines: docs/CurrentUser.md
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**hasEmail** | **Boolean** | |
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**hasLoggedInFromClient** | **Boolean** | |
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**hasPendingEmail** | **Boolean** | |
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**homeLocation** | **String** | |
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**id** | **String** | |
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**homeLocation** | **String** | WorldID be \"offline\" on User profiles if you are not friends with that user. |
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**id** | **String** | A users unique ID, usually in the form of `usr_c1644b5b-3ca4-45b4-97c6-a2a0de70d469`. Legacy players can have old IDs in the form of `8JoV9XEdpo`. The ID can never be changed. |
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**isFriend** | **Boolean** | |
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**lastLogin** | **OffsetDateTime** | |
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**lastPlatform** | **String** | This can be `standalonewindows` or `android`, but can also pretty much be any random Unity verison such as `2019.2.4-801-Release` or `2019.2.2-772-Release` or even `unknownplatform`. |
Copy file name to clipboardExpand all lines: docs/FavoriteGroup.md
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**id** | **String** | |
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**name** | **String** | |
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**ownerDisplayName** | **String** | |
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**ownerId** | **String** | |
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**ownerId** | **String** | A users unique ID, usually in the form of `usr_c1644b5b-3ca4-45b4-97c6-a2a0de70d469`. Legacy players can have old IDs in the form of `8JoV9XEdpo`. The ID can never be changed. |
Copy file name to clipboardExpand all lines: docs/Instance.md
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# Instance
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*`hidden` field is only present if InstanceType is `hidden` aka \"Friends+\", and is instance creator. * `friends` field is only present if InstanceType is `friends` aka \"Friends\", and is instance creator. * `private` field is only present if InstanceType is `private` aka \"Invite\" or \"Invite+\", and is instance creator.
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## Properties
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**id** | **String** | InstanceID be \"offline\" on User profiles if you are not friends with that user. |
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**instanceId** | **String** | |
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**location** | **String** | |
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**location** | **String** | InstanceID be \"offline\" on User profiles if you are not friends with that user. |
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**nUsers** | **Integer** | |
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**name** | **String** | |
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**nonce** | **String** | | [optional]
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**ownerId** | **String** | | [optional]
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**ownerId** | **String** | A users unique ID, usually in the form of `usr_c1644b5b-3ca4-45b4-97c6-a2a0de70d469`. Legacy players can have old IDs in the form of `8JoV9XEdpo`. The ID can never be changed. | [optional]
**users** | **List<Object>** | Always empty on non-existing instances, and non-present on existing instances. | [optional]
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**world** | **Object** | Only present on non-existing instances, and only contains a very small subject of World object. Use World API instead. | [optional]
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**worldId** | **String** | |
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**tags** | **List<String>** | The tags array on Instances usually contain the language tags of the people in the instance. |
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**type** | **InstanceType** | |
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**worldId** | **String** | WorldID be \"offline\" on User profiles if you are not friends with that user. |
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**hidden** | **String** | A users unique ID, usually in the form of `usr_c1644b5b-3ca4-45b4-97c6-a2a0de70d469`. Legacy players can have old IDs in the form of `8JoV9XEdpo`. The ID can never be changed. | [optional]
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**friends** | **String** | A users unique ID, usually in the form of `usr_c1644b5b-3ca4-45b4-97c6-a2a0de70d469`. Legacy players can have old IDs in the form of `8JoV9XEdpo`. The ID can never be changed. | [optional]
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**_private** | **String** | A users unique ID, usually in the form of `usr_c1644b5b-3ca4-45b4-97c6-a2a0de70d469`. Legacy players can have old IDs in the form of `8JoV9XEdpo`. The ID can never be changed. | [optional]
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