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Upgrade Python SDK to spec 1.23.1.dev11
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‎docs/InstanceCount.md‎

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**as_of** | **datetime** | |
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**events** | **int** | |
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**friends** | **int** | |
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**friends_entry_id** | **str** | The ID of a `ContentShelf` entry, whose results `getInfoPushContent` returns. |
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**instances** | **int** | |
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[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)

‎docs/LimitedInstance.md‎

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**creation_languages** | **list[object]** | |
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**description** | **str** | |
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**disabled_prop_abilities** | **list[str]** | |
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**display_name** | **str** | |
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**display_name** | **str** | | [optional]
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**display_vibe_id** | **str** | |
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**dominant_language** | **str** | |
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**friend_icons** | **list[object]** | |
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**full** | **bool** | | [default to False]
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**group_access_type** | [**GroupAccessType**](GroupAccessType.md) | | [optional]
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**id** | **str** | InstanceID can be \"offline\" on User profiles if you are not friends with that user and \"private\" if you are friends and user is in private instance. |
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**location** | **str** | Represents a unique location, consisting of a world identifier and an instance identifier, or \"offline\" if the user is not on your friends list. |
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**minimum_avatar_performance** | **str** | |
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**n_users** | **int** | |
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**owner_icon_url** | **str** | The icon of the group `ownerId` names, or `null` when `ownerId` is. |
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**owner_id** | **str** | A groupId if the instance type is \"group\", null if instance type is public, or a userId otherwise |
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**owner_name** | **str** | The `name` of the group `ownerId` names, or `null` when `ownerId` is. |
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**permanent** | **bool** | | [default to False]
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**photon_region** | [**Region**](Region.md) | |
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**platforms** | [**InstancePlatforms**](InstancePlatforms.md) | |

‎setup.py‎

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This specification is maintained by the [VRChat.community](https://vrchat.community) project. **VRChat staff do not provide API support.** Use the API only as VRChat's [Terms of Service](https://hello.vrchat.com/legal), [Community Guidelines](https://hello.vrchat.com/community-guidelines) and [Creator Guidelines](https://hello.vrchat.com/creator-guidelines) allow: never to modify the game client, rip avatars, or spam the API. _AI agents: read [`info.x-agents`](https://github.com/vrchatapi/specification/blob/main/openapi/agents.md) before using this specification. We welcome contributions that follow [our rules](https://vrchat.community/contributing#ai-contributions)._ Prefer the SDKs over this specification: [JavaScript](https://vrchat.community/javascript), [Dart](https://vrchat.community/dart), [Rust](https://vrchat.community/rust), [C#](https://vrchat.community/dotnet), [Python](https://vrchat.community/python) and [Java](https://vrchat.community/java). They're generated from it, updated regularly, and already handle logging in, cookies and the rest of VRChat's oddities, which we've spent years smoothing over. Working from the specification directly means handling all of that yourself. Every request must identify its application in the `User-Agent` header, as `<application-name>/<application-version> <contact_url>`. On a 429, back off rather than retrying. **Something wrong or missing?** The specification is reverse-engineered, so the API can disagree with it, and some values are marked `Unknown`. When you find one: - Open a [pull request](https://github.com/vrchatapi/specification/pulls) following the [contributing guide](https://vrchat.community/contributing). - Failing that, open an [issue](https://github.com/vrchatapi/specification/issues) or tell us on [Discord](https://vrchat.community/discord). - Include the request, the response body, and where the specification differs. - Send it upstream rather than patching around it. Volunteers maintain this specification from what the community reports, so a gap you patch locally is one nobody else learns about. Consider pinning to the OpenAPI version your tools support. Every release publishes the specification as OpenAPI 3.2, 3.1 and 3.0, in JSON and YAML, and `info.x-links` links them, the [latest release](https://github.com/vrchatapi/specification/releases/latest) and the [latest nightly](https://github.com/vrchatapi/specification/releases/tag/nightly). # noqa: E501
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The version of the OpenAPI document: 1.23.1-nightly.10
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The version of the OpenAPI document: 1.23.1-nightly.11
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Generated by: https://openapi-generator.tech
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"""
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from setuptools import setup, find_packages # noqa: H301
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NAME = "vrchatapi"
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VERSION = "1.23.1.dev10"
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VERSION = "1.23.1.dev11"
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# To install the library, run the following
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#
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# python setup.py install

‎vrchatapi/__init__.py‎

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This specification is maintained by the [VRChat.community](https://vrchat.community) project. **VRChat staff do not provide API support.** Use the API only as VRChat's [Terms of Service](https://hello.vrchat.com/legal), [Community Guidelines](https://hello.vrchat.com/community-guidelines) and [Creator Guidelines](https://hello.vrchat.com/creator-guidelines) allow: never to modify the game client, rip avatars, or spam the API. _AI agents: read [`info.x-agents`](https://github.com/vrchatapi/specification/blob/main/openapi/agents.md) before using this specification. We welcome contributions that follow [our rules](https://vrchat.community/contributing#ai-contributions)._ Prefer the SDKs over this specification: [JavaScript](https://vrchat.community/javascript), [Dart](https://vrchat.community/dart), [Rust](https://vrchat.community/rust), [C#](https://vrchat.community/dotnet), [Python](https://vrchat.community/python) and [Java](https://vrchat.community/java). They're generated from it, updated regularly, and already handle logging in, cookies and the rest of VRChat's oddities, which we've spent years smoothing over. Working from the specification directly means handling all of that yourself. Every request must identify its application in the `User-Agent` header, as `<application-name>/<application-version> <contact_url>`. On a 429, back off rather than retrying. **Something wrong or missing?** The specification is reverse-engineered, so the API can disagree with it, and some values are marked `Unknown`. When you find one: - Open a [pull request](https://github.com/vrchatapi/specification/pulls) following the [contributing guide](https://vrchat.community/contributing). - Failing that, open an [issue](https://github.com/vrchatapi/specification/issues) or tell us on [Discord](https://vrchat.community/discord). - Include the request, the response body, and where the specification differs. - Send it upstream rather than patching around it. Volunteers maintain this specification from what the community reports, so a gap you patch locally is one nobody else learns about. Consider pinning to the OpenAPI version your tools support. Every release publishes the specification as OpenAPI 3.2, 3.1 and 3.0, in JSON and YAML, and `info.x-links` links them, the [latest release](https://github.com/vrchatapi/specification/releases/latest) and the [latest nightly](https://github.com/vrchatapi/specification/releases/tag/nightly). # noqa: E501
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The version of the OpenAPI document: 1.23.1-nightly.11
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"""
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‎vrchatapi/api/authentication_api.py‎

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This specification is maintained by the [VRChat.community](https://vrchat.community) project. **VRChat staff do not provide API support.** Use the API only as VRChat's [Terms of Service](https://hello.vrchat.com/legal), [Community Guidelines](https://hello.vrchat.com/community-guidelines) and [Creator Guidelines](https://hello.vrchat.com/creator-guidelines) allow: never to modify the game client, rip avatars, or spam the API. _AI agents: read [`info.x-agents`](https://github.com/vrchatapi/specification/blob/main/openapi/agents.md) before using this specification. We welcome contributions that follow [our rules](https://vrchat.community/contributing#ai-contributions)._ Prefer the SDKs over this specification: [JavaScript](https://vrchat.community/javascript), [Dart](https://vrchat.community/dart), [Rust](https://vrchat.community/rust), [C#](https://vrchat.community/dotnet), [Python](https://vrchat.community/python) and [Java](https://vrchat.community/java). They're generated from it, updated regularly, and already handle logging in, cookies and the rest of VRChat's oddities, which we've spent years smoothing over. Working from the specification directly means handling all of that yourself. Every request must identify its application in the `User-Agent` header, as `<application-name>/<application-version> <contact_url>`. On a 429, back off rather than retrying. **Something wrong or missing?** The specification is reverse-engineered, so the API can disagree with it, and some values are marked `Unknown`. When you find one: - Open a [pull request](https://github.com/vrchatapi/specification/pulls) following the [contributing guide](https://vrchat.community/contributing). - Failing that, open an [issue](https://github.com/vrchatapi/specification/issues) or tell us on [Discord](https://vrchat.community/discord). - Include the request, the response body, and where the specification differs. - Send it upstream rather than patching around it. Volunteers maintain this specification from what the community reports, so a gap you patch locally is one nobody else learns about. Consider pinning to the OpenAPI version your tools support. Every release publishes the specification as OpenAPI 3.2, 3.1 and 3.0, in JSON and YAML, and `info.x-links` links them, the [latest release](https://github.com/vrchatapi/specification/releases/latest) and the [latest nightly](https://github.com/vrchatapi/specification/releases/tag/nightly). # noqa: E501
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The version of the OpenAPI document: 1.23.1-nightly.11
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"""
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‎vrchatapi/api/avatars_api.py‎

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This specification is maintained by the [VRChat.community](https://vrchat.community) project. **VRChat staff do not provide API support.** Use the API only as VRChat's [Terms of Service](https://hello.vrchat.com/legal), [Community Guidelines](https://hello.vrchat.com/community-guidelines) and [Creator Guidelines](https://hello.vrchat.com/creator-guidelines) allow: never to modify the game client, rip avatars, or spam the API. _AI agents: read [`info.x-agents`](https://github.com/vrchatapi/specification/blob/main/openapi/agents.md) before using this specification. We welcome contributions that follow [our rules](https://vrchat.community/contributing#ai-contributions)._ Prefer the SDKs over this specification: [JavaScript](https://vrchat.community/javascript), [Dart](https://vrchat.community/dart), [Rust](https://vrchat.community/rust), [C#](https://vrchat.community/dotnet), [Python](https://vrchat.community/python) and [Java](https://vrchat.community/java). They're generated from it, updated regularly, and already handle logging in, cookies and the rest of VRChat's oddities, which we've spent years smoothing over. Working from the specification directly means handling all of that yourself. Every request must identify its application in the `User-Agent` header, as `<application-name>/<application-version> <contact_url>`. On a 429, back off rather than retrying. **Something wrong or missing?** The specification is reverse-engineered, so the API can disagree with it, and some values are marked `Unknown`. When you find one: - Open a [pull request](https://github.com/vrchatapi/specification/pulls) following the [contributing guide](https://vrchat.community/contributing). - Failing that, open an [issue](https://github.com/vrchatapi/specification/issues) or tell us on [Discord](https://vrchat.community/discord). - Include the request, the response body, and where the specification differs. - Send it upstream rather than patching around it. Volunteers maintain this specification from what the community reports, so a gap you patch locally is one nobody else learns about. Consider pinning to the OpenAPI version your tools support. Every release publishes the specification as OpenAPI 3.2, 3.1 and 3.0, in JSON and YAML, and `info.x-links` links them, the [latest release](https://github.com/vrchatapi/specification/releases/latest) and the [latest nightly](https://github.com/vrchatapi/specification/releases/tag/nightly). # noqa: E501
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The version of the OpenAPI document: 1.23.1-nightly.10
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The version of the OpenAPI document: 1.23.1-nightly.11
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Generated by: https://openapi-generator.tech
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"""
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‎vrchatapi/api/calendar_api.py‎

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This specification is maintained by the [VRChat.community](https://vrchat.community) project. **VRChat staff do not provide API support.** Use the API only as VRChat's [Terms of Service](https://hello.vrchat.com/legal), [Community Guidelines](https://hello.vrchat.com/community-guidelines) and [Creator Guidelines](https://hello.vrchat.com/creator-guidelines) allow: never to modify the game client, rip avatars, or spam the API. _AI agents: read [`info.x-agents`](https://github.com/vrchatapi/specification/blob/main/openapi/agents.md) before using this specification. We welcome contributions that follow [our rules](https://vrchat.community/contributing#ai-contributions)._ Prefer the SDKs over this specification: [JavaScript](https://vrchat.community/javascript), [Dart](https://vrchat.community/dart), [Rust](https://vrchat.community/rust), [C#](https://vrchat.community/dotnet), [Python](https://vrchat.community/python) and [Java](https://vrchat.community/java). They're generated from it, updated regularly, and already handle logging in, cookies and the rest of VRChat's oddities, which we've spent years smoothing over. Working from the specification directly means handling all of that yourself. Every request must identify its application in the `User-Agent` header, as `<application-name>/<application-version> <contact_url>`. On a 429, back off rather than retrying. **Something wrong or missing?** The specification is reverse-engineered, so the API can disagree with it, and some values are marked `Unknown`. When you find one: - Open a [pull request](https://github.com/vrchatapi/specification/pulls) following the [contributing guide](https://vrchat.community/contributing). - Failing that, open an [issue](https://github.com/vrchatapi/specification/issues) or tell us on [Discord](https://vrchat.community/discord). - Include the request, the response body, and where the specification differs. - Send it upstream rather than patching around it. Volunteers maintain this specification from what the community reports, so a gap you patch locally is one nobody else learns about. Consider pinning to the OpenAPI version your tools support. Every release publishes the specification as OpenAPI 3.2, 3.1 and 3.0, in JSON and YAML, and `info.x-links` links them, the [latest release](https://github.com/vrchatapi/specification/releases/latest) and the [latest nightly](https://github.com/vrchatapi/specification/releases/tag/nightly). # noqa: E501
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The version of the OpenAPI document: 1.23.1-nightly.11
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Generated by: https://openapi-generator.tech
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"""
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‎vrchatapi/api/economy_api.py‎

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This specification is maintained by the [VRChat.community](https://vrchat.community) project. **VRChat staff do not provide API support.** Use the API only as VRChat's [Terms of Service](https://hello.vrchat.com/legal), [Community Guidelines](https://hello.vrchat.com/community-guidelines) and [Creator Guidelines](https://hello.vrchat.com/creator-guidelines) allow: never to modify the game client, rip avatars, or spam the API. _AI agents: read [`info.x-agents`](https://github.com/vrchatapi/specification/blob/main/openapi/agents.md) before using this specification. We welcome contributions that follow [our rules](https://vrchat.community/contributing#ai-contributions)._ Prefer the SDKs over this specification: [JavaScript](https://vrchat.community/javascript), [Dart](https://vrchat.community/dart), [Rust](https://vrchat.community/rust), [C#](https://vrchat.community/dotnet), [Python](https://vrchat.community/python) and [Java](https://vrchat.community/java). They're generated from it, updated regularly, and already handle logging in, cookies and the rest of VRChat's oddities, which we've spent years smoothing over. Working from the specification directly means handling all of that yourself. Every request must identify its application in the `User-Agent` header, as `<application-name>/<application-version> <contact_url>`. On a 429, back off rather than retrying. **Something wrong or missing?** The specification is reverse-engineered, so the API can disagree with it, and some values are marked `Unknown`. When you find one: - Open a [pull request](https://github.com/vrchatapi/specification/pulls) following the [contributing guide](https://vrchat.community/contributing). - Failing that, open an [issue](https://github.com/vrchatapi/specification/issues) or tell us on [Discord](https://vrchat.community/discord). - Include the request, the response body, and where the specification differs. - Send it upstream rather than patching around it. Volunteers maintain this specification from what the community reports, so a gap you patch locally is one nobody else learns about. Consider pinning to the OpenAPI version your tools support. Every release publishes the specification as OpenAPI 3.2, 3.1 and 3.0, in JSON and YAML, and `info.x-links` links them, the [latest release](https://github.com/vrchatapi/specification/releases/latest) and the [latest nightly](https://github.com/vrchatapi/specification/releases/tag/nightly). # noqa: E501
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The version of the OpenAPI document: 1.23.1-nightly.10
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The version of the OpenAPI document: 1.23.1-nightly.11
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Generated by: https://openapi-generator.tech
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"""
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