So I may not be able to contribute much to this, but Ristretto has some problematic memory allocation issues.
Every once in a while, I'll be playing a game and Ristretto will throw out an exception. Once it does so, Aroma becomes unable to render out the configuration menu for the plugins.
After connecting it to a log server to inspect what was going on, every time I tried to open up the plugin menu, it would return "Failed to alloc buffers".
I'm not sure if this is an easy issue to solve, but for the meantime, as I haven't had any real use cases to use Wii U with my Home Assistant setup, I'm just uninstalling it. Hope this serves well to anyone who comes across this issue again.
So I may not be able to contribute much to this, but Ristretto has some problematic memory allocation issues.
Every once in a while, I'll be playing a game and Ristretto will throw out an exception. Once it does so, Aroma becomes unable to render out the configuration menu for the plugins.
After connecting it to a log server to inspect what was going on, every time I tried to open up the plugin menu, it would return "Failed to alloc buffers".
I'm not sure if this is an easy issue to solve, but for the meantime, as I haven't had any real use cases to use Wii U with my Home Assistant setup, I'm just uninstalling it. Hope this serves well to anyone who comes across this issue again.